lunes, 21 de abril de 2014

Ufo Blaster (Games)


Ufo Blaster 1.00




Device: iOS Universal

Category: Games

Price: Free, Version: 1.00 (iTunes)



Description:



Awesome space fighting style game where you get to blast the UFO's, make sure you shoot down the Phoenix battleship before it runs into you and look out for the alien space ships that can shoot back at you...



Ufo Blaster







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ERTMS Rail Driver Machine Interface (Business)


ERTMS Rail Driver Machine Interface 1.0




Device: iOS Universal

Category: Business

Price: Free, Version: 1.0 (iTunes)



Description:



The Rail Driver Machine Interface (DMI) application illustrates, for educational purposes, how tactile interactivity concepts are brought into the control stand of the train cab with a realistic Driver Machine Interface compliant with the European Rail Traffic Management System (ERTMS) standard.



The Avionics MFD application has been automatically generated from SCADE Suite® and SCADE Display®.



The DMI features the following functions:

- an alphanumeric keypad to enter the Driver Id,

- an numeric keypad to enter the Train Number,

- a tactile speed counter to set the target train speed and monitor the current train speed (in km/h)

- a set of indicators to feedback: the remaining distance to target, the current train speed, the brake command activation



The initial train distance to target is set to 4000 meters.



Instructions:

- enter Driver Id with the interactive keypad

- enter Train Number with the interactive keypad

- tap on the speed counter to set the target speed: the train will automatically start until reaching the target speed, then will automatically brake in order to smoothly reach the target distance (fixed to 4000 meters in this application). In absence of interaction, the train automatically starts after a few seconds in order to reach the distance to target.



ERTMS Rail Driver Machine Interface







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Fighter Mission Computer (Business)


Fighter Mission Computer 1.0




Device: iOS Universal

Category: Business

Price: Free, Version: 1.0 (iTunes)



Description:



The Sensors Fusion Mission Computer application illustrates, for educational purposes, how tactile interactivity concepts are brought into the fighter cockpit and the air defense control room. The Mission Computer application has been automatically generated from SCADE Suite® and SCADE LifeCycle® Rapid Prototyper.



The main objective of this application is to manage two sensors on-board a military fighter: radar and IFF (Identification Friend or Foe):



- Manage the radar state, the radar scanning mode, the IFF state,



- Merge position, speed, dangerousness data for the surrounding tracks received from both sensors,



- Compute most dangerous tracks,



- Display on the radar the position, speed, nature and priority of the detected tracks,



- Eventually enable the gun to shoot selected track.



In order to simulate the Mission Computer, a simulation environment is provided:



- A radar model: when tracks are within the radar scope, this sensor provides the position and speed vector for detected tracks.



- An IFF model: when tracks are within the IFF scope, this sensor provide the position and kind of the track (FRIEND, FOE, UNKNOWN)



- A simulation control panel (see instructions).



Instructions:



1/ Environment Control



The Environment area allows creation and management of up to 8 tracks around the fighter:



- “Random environment”: randomly generates the position, speed vector, and kind of 8 tracks



- “Clean environment”: suppresses all tracks from the environment



- “Env Track”: displays the position X and Y (in nautical miles), the speed vector SX and SY (in nautical miles per hour) and the Kind of one of the 8 possible track. Selected track is highlighted with a surrounding Orange square in the Tracks area. Clicking on a track in the Tracks area selects it.



- “Delete”: suppresses selected track



- “Random”: replaces selected track by a new “random” one.



- “Define”: allows graphical/tactile definition of a track in the Tracks area: clicking, dragging then releasing the pointer in the Tracks area allows creating the position and speed vector for this new track. Pressing the Set button validates the new position and speed vector.



The Mission Computer area displays consolidated tracks data as computed by the computer:



- “Mission Track”: displays the unique track number, consolidated position X and Y (in nautical miles), the consolidated speed vector SX and SY (in nautical miles per hour) and the Kind of one of the 8 possible tracks. Selected track is highlighted with a surrounding Blue square in the Tracks area.



Clicking on a track in the Tracks area selects it. Priority represents the dangerousness of the track (1 for the most dangerous, 2 for the second, 3 for the third, 0 for all others). This priority level is also shown with circles around the tracks in the Tracks area (3 circles for priority 1, 2 for priority 2, 1 for priority 3, none otherwise)



“Radar Failure” and “IFF Failure” buttons allow injecting a failure in respective sensors.



“Simulation speed” slider allows modifying the simulation speed.



2/ Fighter Sensors and Gun Control



- “Radar ON/OFF”: switch alternatively on and off the radar sensor.



- “Radar Mode”: switch alternatively between the WIDE and NARROW modes of the radar. In WIDE mode, the scope is 10 Knots around the fighter; in NARROW mode, the scope is 25 Knots but reduced to a 40 degrees angle in front of the fighter.



- “IFF ON/OFF”: switch alternatively on and off the IFF sensor. The scope of the IFF is 15 Knots, materialized by a larger green circle on the central part of the application.



- “Lock Target”: toggle enabled only if a dangerous track has been detected by the computer. When pressed, it activates the gun, pointing to the most dangerous track.



- “Gun” (red button): shoot locked target with the gun.



Fighter Mission Computer







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Avionics Multi-Function Display (Business)


Avionics Multi-Function Display 1.0




Device: iOS Universal

Category: Business

Price: Free, Version: 1.0 (iTunes)



Description:



The Avionics Multi-Function Display (MFD) application illustrates, for educational purposes, how tactile interactivity concepts are brought into the plane cockpit with a realistic Multi-Function Display, inspired from a Boeing 737 display system. The Avionics MFD application has been automatically generated from SCADE Suite® and SCADE Display®.



The MFD features the following pages/functions:

- a Primary Flight Display (PFD) page, including an Attitude Direction Indicator (ADI), Speed Counter, Altitude Counter, Flight Management Compass (FMC), Navigation Display (ND) and Vertical Speed Indicator (VSI),

- an Engine page,

- an Airport Map page, including an horizontal vector airport map and a vertical display,

- a Navigation Map page, including an horizontal raster map with waypoints and a vertical display.



The virtual plane follows a pre-recorded scenario.



Instructions:

- tap to select the page switching animation type (Fade/Zoom/Twirl)

- flick the screen left/right to navigate through four pages



Avionics Multi-Function Display







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Glass Cockpit Primary Flight Display (Business)


Glass Cockpit Primary Flight Display 1.0




Device: iOS Universal

Category: Business

Price: Free, Version: 1.0 (iTunes)



Description:



The Glass Cockpit Primary Flight Display (PFD) application illustrates, for educational purposes, how tactile, multi-touch, interactivity concepts are brought into the plane cockpit with a realistic Primary Flight Display. The Glass Cockpit PFD application has been automatically generated from SCADE Suite® and SCADE Display®.



The PFD features the following capabilities:

- Attitude Direction Indicator (ADI)

- Integrated 3D Navigation Tunnel

- Air Speed Scale

- Altitude Scale

- Vertical Speed Indicator (VSI)

- Navigation Display Compass (ND)

- Raster Map with Waypoints

- Flight Warning Banners (multi-language)



The virtual plane features an autopilot that computes the speed, altitude and attitude in order to follow a pre-recorded route, represented by red (ahead) and green (behind) waypoints.



Instructions:

- tap the ADI, ND, Horizontal Speed Scale and Altitude Scale to show/hide

- tap the Flight Warning Banners to switch language

- pinch the Raster Map to zoom in/out

- tap the SET buttons (+/-) to set the target altitude, speed, heading and VSI

- drag the logos to move them along the scene



Glass Cockpit Primary Flight Display







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Nuclear Steam Boiler Control (Business)


Nuclear Steam Boiler Control 1.0




Device: iOS Universal

Category: Business

Price: Free, Version: 1.0 (iTunes)



Description:



The Nuclear Steam Boiler Control application illustrates, for educational purposes, how tactile interactivity concepts are brought into the nuclear power plant control room with a realistic Steam Boiler Control Panel. The Nuclear Steam Boiler Control application has been automatically generated from SCADE Suite® and SCADE Display®.



The steam boiler controller is a software program which serves to control the level of water in a nuclear power plant steam-boiler. It is important that the program works correctly because the quantity of water present when the steam-boiler is working has to be neither too low nor too high; otherwise the steam-boiler or the turbine sitting in front of it might be seriously affected.



The steam boiler control panel is divided into two distinct parts:

- the right part allows controlling the system environment: system initialization, failure injection and repair (pumps, steam controller, level controller)



- the left part allows monitoring the steam boiler controller: water level, water temperature, steam output flow, pumps activation, failure controls, etc.



Instructions:

- tap on the Boiler Ready button to start the system initialization sequence: the 4 pumps fill the steam boiler water tank up to minimum normal water level N1



- then tap on the Units Ready button to conclude the system initialization sequence: the 4 pumps fill the steam boiler water tank up to maximum normal water level N2, and at the same time the water reactor begins to heat, thus producing steam and reducing the water level



- when the system operates in NORMAL regulation mode, the pumps automatically activate to fill the water tank when minimum normal water level N1 is reached, up to maximum normal water level N2



- failures can be introduced anytime by the user for each pump (1,2,3,4) via the control panel using



the “Inject Failure” buttons, but will only be detected by the system when pumps are activated. After



failure detection by the system, user can repair each pump using the “Repair” buttons. User can



manually force pumps activation using the “Force on Fail” buttons.



- failure can be introduced anytime by the user for the steam controller and for the level controller



via the control panel using the respective “Inject Failure” buttons. Such failures are automatically



detected by the system, and can be repaired anytime using the “Repair” buttons.



- the steam boiler control system will automatically stop when reaching the EMERGENCY STOP mode



Nuclear Steam Boiler Control







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Indigo Kids Planet educational and learning game for kids (Education)


Indigo Kids Planet educational and learning game for kids 1.0




Device: iOS iPad Only

Category: Education

Price: Free, Version: 1.0 (iTunes)



Description:



Welcome to Indigo Kids Planet - the planet of edutainment! Here you'll find the first collection of educational games by Indigo Kids, featuring the Magic Forest series.

These fun and dynamic games are designed to help your child master letters and numbers, develop her reading and math skills, and train logic and memory. Two coloful children's encyclopedias will enthrall toddlers, older kids and adults alike with fascinating pictures and many cool facts about forest animals and plants.

Indigo Kids apps are developed in cooperation with teachers and child psychologists, and are aimed at preparing kids for school. With their original educational content and attractive realistic illustrations, they are part of an integral edutainment environment for preschoolers.

Next to be released is the Water World series, followed by many other exciting edutainment apps by Indigo Kids.

App features:

• Edutainment environment for toddlers and kids aged 2 to 9

• 7 fun games for learning letters and numbers, developing math and reading skills, training logic and memory, developing imagination and erudition

• Colorful realistic graphics

• Space soundtrack and sounds of nature

• Each game can be downloaded separately



Indigo Kids Planet educational and learning game for kids







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